Wednesday, 10 October 2012
Paper Prototype
Making a paper prototype was hard because you have to draw everything and you have to do it perfectly, and if you don't then that's how it's going to be on the image gallery, flash, and on your projects page. I think it's better in flash because you don't have to worry about it being perfect. It helped me to solve a lot of things with my game idea, like where to hide my hidden objects and where to put my decoy objects. It also helped me solve my idea, and what my background should be.
Flash
I drew my background in flash, it was kind of easy because I get to trace it and not just do it off the back of my hand. And I also like it because you don't have to do it perfect [you can always go back later on and fix or adjust the little kinks]. It also doesn't require a lot of perfection with compared to drawing it by hand. In flash if you want to draw a strait line, there is a tool for that. And you don't have to worry about having a perfect circle, because there is a tool for that. There is pretty much a tool for everything, you don't have to do it by hand [technically]. It's just much easier doing it in flash with a mouse than drawing everything with a pencil and paper. It's also a little hard because when you have to trace something and it is too small, you have to zoom in and it doesn't clear it, like you zoom in and you can't see what your going to trace because it's so blurry. But over all it's much easier.
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